Chapter 1137: The Overpowering Blazing Heat Of A New Path Jewel!
The ma.s.s of heat and fire gathered before me into a large crystal that spun around release waves of plasma everywhere, like a new sun s.h.i.+ning brightly atop the skies of my entire divine realm, this ma.s.sive new path jewel was one that, similarly to my previously made Path Jewel of Gate of Bjarmia, it only contained a single ability where all other skills revolved around.
This powerful Path Jewel contained something even greater within, as I"ve used all the materials compatible that I could possibly find, making it a truly formidable creation.
I glanced at the ma.s.sive jewel which emanated a strong heat, I was rather moved by its beauty, the strong and warm light it emanated shone so brightly and beautifully it felt like a mirage formed around this jewel, forming a halo.
I looked at it and then at its abilities.
…
[Grand Overpowering Sun] [Path Jewel Grade: Rank 5 (Supreme G.o.d-Rank) (0/3)]
A Path Jewel encompa.s.sing the powerful technique of Overpowering Sun, which has the ability to gather powerful Fire Law Essence and materialize it into a ma.s.s of plasma of incredible size, which can be launched over a target for large, explosive, and incredibly wide damage. This Path Jewel contains the ability to absorb Elements and converge existing Abilities and other Path Jewel Effects, alongside Daos, Dao Fragments, and the power of Elemental Laws.
Abilities:
[Overpowering Sun]: Gather the Elemental Power of Fire Attribute as your primary source of power, summoning the powerful Dao Fragments of Stars, Aether, Plasma, and Brightness, materializing such elements into a ma.s.sive sphere of powerful blazing fire containing the Fire Law as its primary source of elemental power.
This powerful projectile can deal great amounts of both physical and magical damage to a target calculating both Ki and Aether Stats by +50000% for damage. This attack is capable of ignoring 50% of all defenses in a target and pierce through them for maximum damage.
[Plasma Nova Familiar Summoning]: The Plasma Nova Familiar can be summoned to aid you in battle, which has the same level of existence level as the user (Supreme G.o.d) and is capable of conjuring Overpowering Suns automatically for the user, alongside being able to use various other Abilities based in the Fire Law. While being in battle, the power of Overpowering Sun is enhanced by +20000% and its attack speed is enhanced by a further +30000%.
[Super Nova Explosion]: Your Overpowering Suns can now explode after hitting a certain area or target dealing extra damage with each explosion, which acc.u.mulates into chained explosions for extra Damage. Whenever an attack explodes, it deals up to +100000% damage, which increases by +10% with each explosion up to a max of +1000000%
[Domain of Overwhelming Blaze]: Unleash the true power of the Overpowering Sun and the Law of Fire and its Dao Fragments encompa.s.sing your body and your surroundings in a wide and large Domain of incredible searing blazing flames. The deadly fire grows stronger by the second and it is capable of piercing the foe"s that step in, causing all sorts of Burn-related negative status effect. Additionally, it enhances the Fire-type damage the foes inflicted with Burn receives by +50000%, and the power of the user"s Fire-type damage is enhanced by a further +50000%, additionally, the foe"s Fire Law Damage Reduction is ignored by -10%.
…
Unlike the Gate of Bjarmia Path Jewel, this Path Jewel was all about enhancing my power over the element of fire, it was all around the heat and the blaze of this element, and it was very clear on its descriptions and more. Everything on it was related to this and it even brought a greater enhancement to the Overpowering Suns. They could now explode for even more ma.s.sive damage and there was even a Domain Skill included.
However, much like the Undine b.u.t.terfly, it also came with a new Summon, which surprised me. Could this had been because I desired it, or because of another unknown factor? Perhaps? I simply wanted it to get more Summons, but it seems that my wish came true quicker than I could had ever wanted. The amazing new summon was something called Plasma Nova, and it seemed to be encompa.s.sed by the power of flames. It was a special summon that was most likely some kind of living flame sphere.
I simply decided to summon it right away, as a magic circle emerged before all three of us, including the b.u.t.terfly.
FLAs.h.!.+
What emerged from it was no larger than a watermelon, a sphere of plasma. It emanated a strong yellow and red color, and it blazed with strong heat. The aura it generated actually encompa.s.sed a wide area around itself, big and deadly enough that anything that wasn"t us might get burned alive and then melted to ashes…
However, it had two tiny and glowing bright and beady yellow-gold eyes, looking rather cartoony and cute in appearance. The tiny sun looked at us curiously, as it moved near us, a spatial distortion happened every time it moved, as if the powerful presence it exuded could distort s.p.a.cetime like actual stars did due to the incredible pressure they had.
"Wow, what is that?" asked Rimuru.
"It called Plasma Nova, a new summon from this Path Jewel." I said.
"Wow, it"s so bright I might go blind…" sighed Rimuru.
"Giihh…"
The Undine b.u.t.terfly seemed tired when it was near the Plasma Nova, who was playfully chasing it down. The ma.s.sive sphere of plasma seemed to be the weakness of this b.u.t.terfly, as it felt like it was slowly drying out due to the strong heat.
"How strong is that? It can"t be… another Supreme G.o.d-level summon?!" asked Rimuru.
"Well yes, but aren"t there a lot of divine beasts at Supreme G.o.d-level in our divine realms? They might be stronger than them, but I don"t think they completely compare with a Supreme G.o.d… nonetheless, it is strong… What name should I give it?" I wondered.
Naming a new Summon is always hard I suppose. Undine b.u.t.terfly being named Azure by Rimuru was a relief, but what name do I give to a small sentient ball of plasma?